An isometric RTS visualization of gastown — the multi-agent AI coding orchestration system — built from the live issue and pull-request streams of gastown, gascity, and beads. Built to make the wasteland legible: what's being worked on, who's working it, and how the pieces fit together.
Open issues appear as beads. Open pull requests are beads someone has claimed — each one puts a polecat on the map labelled with the real author's handle. Beads disappear as the work closes, and outpost beacons are the people with a PR open right now.
// polls github every 60s — agent movement is simulated interpolation between polls
| game | gastown concept |
|---|---|
| mayor ◆ | primary AI coordinator |
| polecat ◆ | worker AI agent (gt sling) |
| bead ◈ | work item / issue (bd create) |
| rig □ | project repo under management |
| refinery □ | merge queue processor |
| outpost ● | contributor with an open PR |
| deacon △ | cross-rig monitor, nudges stuck polecats |
| feature ◈ | new functionality |
| bug ◈ | defect fix |
| docs ◈ | documentation |
| design ◈ | design / planning |
| claimed ◈ | assigned to an agent |
| drag | pan the map |
| scroll | zoom |
| hover | entity tooltip |
// actual control of gastown agents is future work — this is a read-only window into the public wasteland